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Ergebnisse 1 - 11 of 11 (Bibliographie: Wikindx Haupt-Bibliographie)
 
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Sammlung:  Simulation & Gaming
Assa, Isak. 1982. Management Simulation Games for Education and Research: A Comparative Study of Gaming in the Socialist Countries. Simulation & Gaming 13 (4):379–412. Erfasst von: admin  v   Popul.-Idx. 65.65%
Faria, A. J. 2001. The Changing Nature of Business Simulation/ Gaming Research: A Brief History. Simulation & Gaming 32 (1):97–110. Erfasst von: admin  v   Popul.-Idx. 72.33%
Faria, A. J. ., D. Hutchinson, W. J. Wellington, and S. Gold. 2008. Developments in Business Gaming: A Review of the Past 40 Years. Simulation & Gaming 40 (4):464–487. Erfasst von: admin  v   Popul.-Idx. 74.14%
Gagnon, J. H. 1987. Mary M. Birshtein: The Mother of Soviet Simulation Gaming. Simulation & Gaming 18 (1):3–12. Erfasst von: admin  v   Popul.-Idx. 66.34%
Rohn, Walter Ernst. 1986. The Present State and Future Trends in Management Games for Management Development in Germany. Simulation & Gaming 17 (3):382–392. Erfasst von: admin  v   Popul.-Idx. 83.03%
Summers, Gary J. 2004. Today's Business Simulation Industry. Simulation & Gaming 35 (2):208–241. Erfasst von: Frank Bandau  v   Popul.-Idx. 95.58%
Thavikulwat, Precha. 2004. The Architecture of Computerized Business Gaming Simulations. Simulation & Gaming 35 (2):242–269. Erfasst von: Frank Bandau  v   Popul.-Idx. 97.99%
Watson, H. J. 1978. An Empirical Investigation of the Use of Simulation. Simulation & Gaming 9 (4):477–482. Erfasst von: admin  v   Popul.-Idx. 83.44%
Wolfe, J. 1976. Correlates and Measures of the External Validity of Computer-Based Business Policy Decision-Making Environments. Simulation & Gaming 7 (4):411–438. Erfasst von: admin  v   Popul.-Idx. 82.8%
Wolfe, Joseph. 1993. A History of Business Teaching Games in English-Speaking and Post-Socialist Countries: The Origination and Diffusion of a Management Education and Development Technology. Simulation & Gaming 24 (4):446–463. Erfasst von: Frank Bandau  v   Popul.-Idx. 100%
___. 1993. A History of Business Teaching Games in English-Speaking and Post-Socialist Countries: The Origination and Diffusion of a Management Education and Development Technology. Simulation & Gaming 24 (4):446–463. Erfasst von: admin  v   Popul.-Idx. 84.32%